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How to Build an MVP for Your Startup

Speeir team7 November 20264 min read
  • Startups
  • MVP
  • Product
How to Build an MVP for Your Startup

An MVP (minimum viable product) is the smallest version of your product that real people can use and that tells you whether the idea works. It solves one problem for one kind of user, well enough that they'll use it, and nothing else. You build it to learn, then spend the rest of your budget on what users actually need, not on what you guessed they'd need.

What does "minimum viable" really mean?

Both words matter.

Minimum means you leave out everything that isn't needed to test the idea. No admin panel if you can manage the data by hand for now. No five payment methods when one will do.

Viable means it still has to work properly and solve the problem. A buggy or confusing MVP tells you nothing, because people leave for the wrong reason. Small is fine. Broken isn't.

A useful test: if a user tried it today, could they get the one main job done from start to finish?

Step 1: Write down the problem and who has it

Before any design or code, write one sentence:

[Type of person] struggles with [problem] when [situation].

For example: "Personal trainers struggle to see whether clients did their workouts when they train on their own." If you can't write this sentence, you're not ready to build.

Then talk to ten people who have that problem. Ask how they deal with it today and what that costs them in time or money. You'll learn more from those conversations than from any feature list.

Step 2: Pick the one job the MVP must do

List every feature you can think of, then sort them:

  • Must have: without it, the main job can't be done.
  • Nice to have: makes it better, but users could manage without.
  • Later: only matters once you have lots of users.

Build the first group only. Most first versions are too big, not too small. Every extra feature adds time and cost, and makes it harder to see what users really value.

Step 3: Choose how to build it

You don't always need custom code. Depending on the idea, an MVP could be:

  • A landing page that explains the product and collects sign-ups, to test demand
  • A manual service, where you do by hand what the software will do later
  • A no-code tool, for simple workflows and internal use
  • A custom web app, when the product itself is the software and it needs to feel real
  • A mobile app, when the core job happens on the move or needs phone features

A web app is often the fastest way to get real software into people's hands, because there's no app store review and one version works everywhere. Go mobile first only when the main use really happens on a phone. Our guide do you need an app or a website? covers that choice in more detail.

Step 4: Build in short steps and show it early

Break the work into small pieces that can each be tried. Get the main flow working end to end first, even if it's plain, then improve it.

Show it to users as soon as something works. Watching one person get stuck on a screen will teach you more than a week of guessing.

Step 5: Decide what you'll measure before you launch

Pick a few numbers that show whether the idea works:

  • How many people who sign up actually complete the main job?
  • How many come back the next week?
  • Would they pay, or do they already?

Set up analytics before launch so you're not guessing afterwards.

Step 6: Launch small, learn, then decide

Launch to a small group first: your interview list, a waitlist, or one local market. Talk to them, watch the numbers, and fix what's getting in the way.

After a few weeks you should know which of three paths to take:

  1. Keep going. People use it and come back. Build the next most-requested feature.
  2. Change direction. The problem is real but your solution misses. Adjust it.
  3. Stop. Nobody really has the problem. You've saved the cost of building the full product.

All three are good outcomes. The point of an MVP is to find out cheaply.

Common mistakes

  • Building for everyone. Pick one type of user first.
  • Polishing before testing. Make it work, then make it pretty.
  • Skipping the boring parts. Sign-in, password resets and emails still need to work.
  • Planning a full rebuild. Build the MVP so you can grow it, not throw it away. Clean code and a sensible structure cost little extra at the start.
  • No owner for the code. Make sure you own what's built, so you can take it anywhere later.

Build yours with us

We design, build and run our own products, like TrackHQ and easySave, so we know what it takes to get from idea to real users. See our custom software development and mobile app development services, or tell us about your idea and we'll help you work out what the first version should include.

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